Today at the Annecy International Animated Film Festival, two-time Emmy-winners Toon Boom Animation announced the launch of Harmony 17, a special edition of their industry-standard animation production software in celebration of 25 years supporting creativity around the world. Under the Render tab, setting my “Number of Rendering Threads” to double that of my CPU cores (in this case would be 2 x 6 = 12), as suggested by the TB Harmony 17 documentation.Canadian software leader announces 25-percent sale, their first in four years.Disabling “Full Scene Antialiasing” under the OpenGL tab and restarting. Setting my NVIDIA settings for TB Harmony to “Prefer maximum performance” and set my graphics card as the “OpenGL rendering GPU”.Troubleshooting advice that I’ve already tried: My computer is no beast, but I would expect it to be able to handle these scenes since I’ve seen it perform on much, much more complicated stuff I’ve worked on in AE. I’m wondering if there is something very obvious I’m missing to improve the playback speed for previewing scenes – like the way you can change the preview render resolution in After Effects or something like that. I can’t find much help searching Google and the advice I do find is often about decade old. They are not especially large (the file I currently have open has only a few different assets from a Photoshop file that is 1190 x 1105 px) and often only have one or two limbs that are affected by deformers, if any at all. I’m working with very simple rigged characters that are Bitmap images. As you may be able to imagine, this slows down the animating process quite a bit since I effectively have to RAM preview (if you’re familiar with After Effects) every segment I want to animate to see what it looks like every time I have to tweak something. Playback on my scenes often requires one play through at about 4 - 8 FPS before it can play back at real time (in this case at 24 FPS). I’m currently working on a project that requires TB Harmony Premium 17 and I’m finding that my performance suffers more than I would expect for scenes that are this simple.
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